Dart Game Encyclopedia
Showing 35 of 163 dart game variants with rules, scoring, and strategy
Difficulty
Bob's 27
The gold standard doubles practice game. Start at 27, cycle through D1-D20 then bullseye. Hits add double value, misses subtract it.
JDC Challenge
Official Junior Darts Corporation grading routine. Shanghai 10-15, doubles 1-20 + bull, Shanghai 15-20. Scores earn grades A-F.
100 Darts at a Target
Throw 100 darts at a chosen target and track hits and total score. The fundamental accuracy benchmark.
A1 Routine
Hit numbers 20-13 plus bull, five times each. Track hit/miss ratio for comprehensive board coverage assessment.
Doubles Around the World
Hit D1-D20 then double bull in sequence with 3 darts per turn. Essential doubles proficiency drill.
Priestley Trebles
3 darts at each treble T10-T20. Maximum score of 33. Named after two-time World Champion Dennis Priestley.
167
1 dart at T20, T19, Bull per round over 10 rounds. Trains the critical target-switching skill used in match play.
Frustration
Score 80+ with first two darts, then hit the target double D1-D20 and bull with the third. One of the hardest routines in darts.
420
Start at 420 and count down by hitting doubles D1-D20. All twenty doubles sum exactly to 420.
Catch 40
Check out scores 61-100 in maximum 6 darts each. 2-dart finish = 3 pts, 3-dart = 2 pts, 4-6 = 1 pt. Target: 40 points.
Hubbe
Practice checkouts from 101-130 with 3 darts each. Trains the critical high-finish range.
Levels
Progressive difficulty system. Success advances you to harder targets, failure drops you back. Self-adjusting difficulty.
PAW
3 darts at each number 1-20. Singles = 1, doubles = 2, trebles = 3. Maximum 9 per number, 180 total.
Splash
Throw all three darts simultaneously. Check out the combined total on a double. Unique and fun practice concept.
Checkouts Practice
Practice the key checkout doubles: 40, 36, 32, 28, 24, 20, 16, 12, 8, 4, 2. Essential match-play finishing.
201 Challenge
Finish 201 in the fewest darts possible with double-out. Quick scoring efficiency benchmark.
Crown Judgement
Monthly assessment covering 5 parts: doubles, trebles, checkouts, power scoring, and Shanghai. Comprehensive skills audit.
121
Take out scores from 121 upward in max 9 darts. Popular professional training game for high checkouts.
Mikko's Megatrain
The ultimate multi-skill training routine covering scoring, doubles, and checkouts. Beginner to advanced difficulty modes.
Speed 501
501 against a timer. Target benchmarks: 24 darts for beginners, 16 darts for advanced players.
T20 Drill
Throw 30-100 darts at T20 and track hit percentage. The most fundamental scoring drill in darts.
Bullseye Drill
Throw 30 darts at bullseye and track hit percentage. Essential for checkout finishing skills.
Finishing Pyramid
Checkouts from 60 to 170 in 10-point increments, 3 darts each. Progressive checkout difficulty.
170 Practice
Practice the maximum checkout: T20, T20, Bull (170) within limited darts. The ultimate finishing challenge.
Shanghai Masters
Score a full Shanghai (single + double + treble) for each number 20-15. Tests complete segment mastery.
Bull 500
Must hit bull first dart before scoring on 20 (or 19) with remaining darts. First to 500 points.
1001 Battle
Full leg of 1001 finishing on a double. An endurance test for scoring consistency and mental stamina.
Doubles Lock
D20 to D1. Hit double to advance. Bonus: 2 hits = 50 extra, 3 hits = 100 extra. Doubles mastery drill.
Checkout Challenge
Start at 21. Finish in 3 darts to increase by 10, miss to decrease by 1. Adaptive checkout training.
SwitchBlade
Short daily practice routine with one dart at rotating targets. Quick 5-minute daily maintenance drill.
Streak
Build consecutive hit streaks on target. Longer streak = higher score. Trains mental consistency under pressure.
Shrink the Board
Paul Nicholson drill. Start aiming at half the board, progressively narrow to individual segments. Builds confidence.
Doubles Snakes and Ladders
Doubles D1 to bull ascending. Miss all 3 darts at a double and drop back one level. Progressive doubles challenge.
Scoring Challenge
Set scoring thresholds (60+ or 100+ per visit) and track hit rate. Simple power scoring benchmark.
Master 501
10 legs determine starting level. Advance by winning best-of legs versus a virtual opponent based on your average.