Shoot Force
8 rounds where each number scores only once. Double multiplier for consecutive segment hits.
At a Glance
Equipment
Electronic dartboard
Board Coverage
Casual play — all segments equally relevant
22 of 22 targets active
Your Compatibility
Set up your player profile to see how well this game matches your skill level.
Set Up ProfileQuick Rules
Goal
Score the highest possible total across 8 rounds (24 darts) by hitting as many different numbers on the dartboard as you can — each number may only score once . Two multipliers amplify your points: a ...
Win Condition
After all 8 rounds have been completed by every player, the player with the highest cumulative score wins. In the event of a tie, a tiebreak round of 3 darts may be played under the same rules (one-hi...
Objective
Score the highest possible total across 8 rounds (24 darts) by hitting as many different numbers on the dartboard as you can — each number may only score once. Two multipliers amplify your points: a Shoot Multiplier that grows with every dart thrown, and a Consecutive Hit Multiplier that climbs as long as you keep landing on new, unhit numbers. The player with the highest cumulative score at the end of 8 rounds wins.
Setup
Use a standard dartboard (or an electronic dartboard that supports the Shoot Force game mode). Two or more players may compete. Prepare a scoreboard listing each player's name with space to record round-by-round totals.
Each player will throw 3 darts per round for 8 rounds, yielding a maximum of 24 darts per player over the course of the game. At the start, all 20 numbered segments (1–20) are considered active — available to score. Determine throwing order by each player throwing a single dart at the bullseye; closest to the bull throws first.
Rules of Play
Players take turns throwing 3 darts per round. On each dart, standard segment values apply (singles, doubles, and triples of numbers 1–20, plus the outer bull and inner bull), but with two critical restrictions and two powerful multipliers:
- One-hit rule: Each of the 20 numbers on the board may score only once per player. Once you have scored on a number (e.g., you hit any segment of 19), that number becomes dead for you. Any subsequent dart landing on that same number — whether single, double, or triple — scores zero and is treated as a miss for multiplier purposes.
- Shoot Multiplier: This multiplier increments with every dart you throw over the course of the game. Your 1st dart carries a lower Shoot Multiplier than your 24th dart. The multiplier rewards patience — numbers hit later in the game are worth more.
- Consecutive Hit Multiplier: This multiplier increases each time you hit a new (active) number in succession. As long as each dart lands on a segment you have not previously scored, the Consecutive Hit Multiplier climbs. The moment you miss the board, land on a dead number, or otherwise fail to hit a new active segment, the Consecutive Hit Multiplier resets.
Both multipliers apply multiplicatively to each dart's base score. For example, if a dart's base value is 17, the current Shoot Multiplier is ×3, and the Consecutive Hit Multiplier is ×2, that dart scores 17 × 3 × 2 = 102 points.
Treble bonus: If a player hits three triples in a single round, a bonus is awarded on top of the standard scoring. This rewards exceptional accuracy and risk-taking.
All-20 bonus: If a player manages to hit all 20 different numbers before the 8 rounds are complete, any remaining darts target the bullseye for bonus points.
Scoring
Each dart's score is calculated as:
Base Value × Shoot Multiplier × Consecutive Hit Multiplier
- Single segment: face value (1–20)
- Double ring: 2× face value (2–40)
- Triple ring: 3× face value (3–60)
- Outer bullseye: 25 points
- Inner bullseye: 50 points
The Shoot Multiplier grows as you throw more darts, so hitting a triple 20 (base value 60) early in the game yields far fewer points than hitting the same segment later. For instance, if you hit triple 5 on your 2nd dart (Shoot Multiplier ×1, Consecutive Hit Multiplier ×2), you score 15 × 1 × 2 = 30. But if you hit triple 5 on your 20th dart with a high Shoot Multiplier of, say, ×5 and a Consecutive Hit Multiplier of ×4, you would score 15 × 5 × 4 = 300 — ten times as much.
A dart that lands on a dead number or misses the scoring area entirely scores zero and resets the Consecutive Hit Multiplier. Each player's round score is the sum of their three darts' individual scores, and the game total is the sum of all 8 rounds.
Winning
After all 8 rounds have been completed by every player, the player with the highest cumulative score wins. In the event of a tie, a tiebreak round of 3 darts may be played under the same rules (one-hit and multiplier mechanics continue from each player's existing game state).
For extended competition, multiple games may be played with an aggregate score across games, or a best-of series format (e.g., best of 3 or best of 5 games).
Variations
Double Bull Bonus: In this variant, hitting the inner bullseye (double bull) at any point during the game awards a significant score bonus on top of the standard calculation. This adds an incentive to target the bull even before all 20 numbers are exhausted, introducing a risk-reward tension between high-multiplier number hits and the lucrative bull bonus.
Strategic Order Variant: Some players adopt a fixed strategy of targeting numbers in a specific sequence — for example, ascending order (1 through 20) or grouping adjacent board segments — to maintain the Consecutive Hit Multiplier more reliably. While not a formal rule change, organized groups sometimes enforce a declared order rule where players must announce their intended target before each dart, adding a layer of accountability and strategic depth.
Shoot Force originated as an electronic dartboard game featured on the Gran Board platform. When played on a steel-tip board without electronic scoring, players must manually track which numbers are dead and calculate multipliers — a scorekeeper or dedicated app is strongly recommended.
Strategy & Tips
Save high numbers for late rounds: Because the Shoot Multiplier increases with every dart thrown, your later darts are inherently worth more. Target low-value numbers (1–5) in the early rounds and reserve high-value segments (17–20) for rounds 6–8 when the Shoot Multiplier is at its peak. Hitting a triple 20 on dart 22 can be worth dramatically more than hitting it on dart 3.
Protect your Consecutive Hit Multiplier: The Consecutive Hit Multiplier is your most powerful scoring tool and resets the moment you miss or repeat a number. Plan each round so your three darts target segments you are confident you can hit. It is better to aim for a reliable single 12 than to gamble on triple 18 and risk a miss that resets your streak.
Use board geography to your advantage: Adjacent segments on the dartboard share physical proximity. If your first dart lands slightly off-target, you may still hit a neighboring number that is active. Group your targets by board position — for example, 6, 13, and 4 sit near each other — to give yourself the best chance of keeping the Consecutive Hit Multiplier alive even on imperfect throws.
Chase the treble bonus when the streak is already broken: If your Consecutive Hit Multiplier has just reset (e.g., you missed on your first dart of a round), the remaining darts in that round carry less multiplier value. This is the ideal time to attempt high-risk triple shots — the treble-round bonus for landing three triples can recover lost ground when the Consecutive Hit Multiplier is already low.
Track your dead numbers carefully: With 20 numbers to manage across 24 darts, it is easy to lose track of which segments are still active — especially in later rounds. Before each turn, review your active numbers list and plan all three darts in advance. On a steel-tip board, designate a scorekeeper to call out dead numbers before each visit.
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